Author Topic: Unique Skill System for LOB  (Read 617 times)

Offline Nanami

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Unique Skill System for LOB
« on: November 18, 2009, 02:10:28 pm »
I am not good with words, so I am going to just put my ideas into points.

1) A system which gives players the freedom to choose what spell to learn from a list of binding & destructive spells.

2) With each level up, players can go to the training ground to either learn a new spell or strengthen a spell (to increase number of usage) which they had already learned.

3) Weak spells, like the binding spell "Sai" for example, can be strengthen to a maximum of 5 usage. Stronger spells, such as "Haien" for example, can only be strengten to a maximum usage of 3. Powerful spells such as "Danku" & "Kurohitsugi" cannot be strengthen beyond 1 usage.

Weak = spell #1 till #30, Strong = spell #31 till #80, Powerful = spell #81 till #99

4) So instead of choosing between binding or destructive art, the players choose 1 starting spell at level 1 or after a Final Test.

5) More powerful spells will only appear on the list as you finishes more Final Test.

6) Player with higher wisdom get to choose more than 1 starting spells after a Final Test.

A link to a list of spells,
http://bleach.wikia.com/wiki/Kid%C5%8D

Neji, I will of course offer my help in coding the spells since I already have expirience coding the jutsu for the specialty system that you made for SL.

Offline Neji

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Re: Unique Skill System for LOB
« Reply #1 on: November 30, 2009, 06:49:37 am »
Could be a starting point, why not.

It makes more sense than getting auto-skills =)